2024-06-02 05:39:23 +00:00
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export class FloorManager {
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map;
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ui;
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gameobj;
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events;
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floors = new Map([]);
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rooms = new Map([]);
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2024-06-03 03:54:02 +00:00
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#currentFloor = "";
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#currentRoom = "";
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2024-06-02 05:39:23 +00:00
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2024-06-04 22:54:40 +00:00
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constructor(map, ui, gameobj, events) {
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2024-06-02 05:39:23 +00:00
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this.map = map;
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this.ui = ui;
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this.ui.floormanager = this;
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this.gameobj = gameobj;
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this.events = events;
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this.events.floormanager = this;
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}
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2024-06-04 22:54:40 +00:00
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async getFloors(lang) {
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let allFloorsReqSend = fetch(`/data/${lang}/map`);
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2024-06-02 05:39:23 +00:00
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this.ui.setLoading(true);
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let allFloorsReq = await allFloorsReqSend;
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let allFloors;
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if (allFloorsReq.ok) allFloors = await allFloorsReq.json();
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allFloors.forEach((floor) => this.floors.set(floor.id, floor));
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this.ui.setLoading(false);
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}
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2024-06-04 22:54:40 +00:00
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async getRooms(lang, floor) {
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2024-06-02 05:39:23 +00:00
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const curRoom = this.rooms.get(id);
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if (curRoom != null) return curRoom;
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2024-06-04 22:54:40 +00:00
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let allRoomsReqSend = fetch(`/data/${lang}/map/${floor}`);
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2024-06-02 05:39:23 +00:00
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this.ui.setLoading(true);
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let allRoomsReq = await allRoomsReqSend;
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let allRooms;
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if (allRoomsReq.ok) allRooms = await allRoomsReq.json();
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2024-06-03 03:54:02 +00:00
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const roomMap = new Map([]);
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allRooms.forEach((room) => roomMap.set(room.id, room));
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2024-06-04 22:54:40 +00:00
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this.rooms.set(floor, roomMap);
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2024-06-02 05:39:23 +00:00
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this.ui.setLoading(false);
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}
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2024-06-04 22:54:40 +00:00
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setCurrentFloor(id) {
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2024-06-02 05:39:23 +00:00
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const floor = this.floors.get(id);
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2024-06-03 03:54:02 +00:00
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if (floor != null) this.#currentFloor = id;
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2024-06-04 22:54:40 +00:00
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}
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2024-06-02 05:39:23 +00:00
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2024-06-04 22:54:40 +00:00
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get currentFloor() {
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return this.#currentFloor;
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}
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2024-06-03 03:54:02 +00:00
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2024-06-04 22:54:40 +00:00
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setCurrentRoom(id) {
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if (id == null) this.#currentRoom = id;
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else {
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const room = this.rooms.get(this.#currentFloor).get(room);
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if (room != null) this.#currentRoom = id;
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}
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}
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2024-06-02 05:39:23 +00:00
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2024-06-04 22:54:40 +00:00
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get currentRoom() {
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return this.#currentRoom;
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2024-06-02 05:39:23 +00:00
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}
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}
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