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LICENSE
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LICENSE
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GNU GENERAL PUBLIC LICENSE
|
||||
Version 3, 29 June 2007
|
||||
|
||||
Copyright (C) 2007 Free Software Foundation, Inc. <https://fsf.org/>
|
||||
Everyone is permitted to copy and distribute verbatim copies
|
||||
of this license document, but changing it is not allowed.
|
||||
|
||||
Preamble
|
||||
|
||||
The GNU General Public License is a free, copyleft license for
|
||||
software and other kinds of works.
|
||||
|
||||
The licenses for most software and other practical works are designed
|
||||
to take away your freedom to share and change the works. By contrast,
|
||||
the GNU General Public License is intended to guarantee your freedom to
|
||||
share and change all versions of a program--to make sure it remains free
|
||||
software for all its users. We, the Free Software Foundation, use the
|
||||
GNU General Public License for most of our software; it applies also to
|
||||
any other work released this way by its authors. You can apply it to
|
||||
your programs, too.
|
||||
|
||||
When we speak of free software, we are referring to freedom, not
|
||||
price. Our General Public Licenses are designed to make sure that you
|
||||
have the freedom to distribute copies of free software (and charge for
|
||||
them if you wish), that you receive source code or can get it if you
|
||||
want it, that you can change the software or use pieces of it in new
|
||||
free programs, and that you know you can do these things.
|
||||
|
||||
To protect your rights, we need to prevent others from denying you
|
||||
these rights or asking you to surrender the rights. Therefore, you have
|
||||
certain responsibilities if you distribute copies of the software, or if
|
||||
you modify it: responsibilities to respect the freedom of others.
|
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|
||||
For example, if you distribute copies of such a program, whether
|
||||
gratis or for a fee, you must pass on to the recipients the same
|
||||
freedoms that you received. You must make sure that they, too, receive
|
||||
or can get the source code. And you must show them these terms so they
|
||||
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|
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|
||||
Developers that use the GNU GPL protect your rights with two steps:
|
||||
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|
||||
giving you legal permission to copy, distribute and/or modify it.
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||||
|
||||
For the developers' and authors' protection, the GPL clearly explains
|
||||
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||||
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|
||||
changed, so that their problems will not be attributed erroneously to
|
||||
authors of previous versions.
|
||||
|
||||
Some devices are designed to deny users access to install or run
|
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|
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|
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|
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|
||||
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||||
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|
||||
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|
||||
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|
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|
||||
Finally, every program is threatened constantly by software patents.
|
||||
States should not allow patents to restrict development and use of
|
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|
||||
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|
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|
||||
The precise terms and conditions for copying, distribution and
|
||||
modification follow.
|
||||
|
||||
TERMS AND CONDITIONS
|
||||
|
||||
0. Definitions.
|
||||
|
||||
"This License" refers to version 3 of the GNU General Public License.
|
||||
|
||||
"Copyright" also means copyright-like laws that apply to other kinds of
|
||||
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|
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"The Program" refers to any copyrightable work licensed under this
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A "covered work" means either the unmodified Program or a work based
|
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|
||||
To "propagate" a work means to do anything with it that, without
|
||||
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|
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To "convey" a work means any kind of propagation that enables other
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An interactive user interface displays "Appropriate Legal Notices"
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|
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The "source code" for a work means the preferred form of the work
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A "Standard Interface" means an interface that either is an official
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||||
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The "System Libraries" of an executable work include anything, other
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The "Corresponding Source" for a work in object code form means all
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|
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|
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|
||||
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|
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|
||||
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|
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|
||||
|
||||
The Corresponding Source need not include anything that users
|
||||
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|
||||
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|
||||
|
||||
The Corresponding Source for a work in source code form is that
|
||||
same work.
|
||||
|
||||
2. Basic Permissions.
|
||||
|
||||
All rights granted under this License are granted for the term of
|
||||
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|
||||
conditions are met. This License explicitly affirms your unlimited
|
||||
permission to run the unmodified Program. The output from running a
|
||||
covered work is covered by this License only if the output, given its
|
||||
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|
||||
rights of fair use or other equivalent, as provided by copyright law.
|
||||
|
||||
You may make, run and propagate covered works that you do not
|
||||
convey, without conditions so long as your license otherwise remains
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
not control copyright. Those thus making or running the covered works
|
||||
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|
||||
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|
||||
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||||
|
||||
Conveying under any other circumstances is permitted solely under
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||||
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|
||||
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|
||||
|
||||
3. Protecting Users' Legal Rights From Anti-Circumvention Law.
|
||||
|
||||
No covered work shall be deemed part of an effective technological
|
||||
measure under any applicable law fulfilling obligations under article
|
||||
11 of the WIPO copyright treaty adopted on 20 December 1996, or
|
||||
similar laws prohibiting or restricting circumvention of such
|
||||
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|
||||
|
||||
When you convey a covered work, you waive any legal power to forbid
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
|
||||
4. Conveying Verbatim Copies.
|
||||
|
||||
You may convey verbatim copies of the Program's source code as you
|
||||
receive it, in any medium, provided that you conspicuously and
|
||||
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|
||||
keep intact all notices stating that this License and any
|
||||
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|
||||
keep intact all notices of the absence of any warranty; and give all
|
||||
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|
||||
|
||||
You may charge any price or no price for each copy that you convey,
|
||||
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||||
|
||||
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|
||||
|
||||
You may convey a work based on the Program, or the modifications to
|
||||
produce it from the Program, in the form of source code under the
|
||||
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|
||||
|
||||
a) The work must carry prominent notices stating that you modified
|
||||
it, and giving a relevant date.
|
||||
|
||||
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|
||||
released under this License and any conditions added under section
|
||||
7. This requirement modifies the requirement in section 4 to
|
||||
"keep intact all notices".
|
||||
|
||||
c) You must license the entire work, as a whole, under this
|
||||
License to anyone who comes into possession of a copy. This
|
||||
License will therefore apply, along with any applicable section 7
|
||||
additional terms, to the whole of the work, and all its parts,
|
||||
regardless of how they are packaged. This License gives no
|
||||
permission to license the work in any other way, but it does not
|
||||
invalidate such permission if you have separately received it.
|
||||
|
||||
d) If the work has interactive user interfaces, each must display
|
||||
Appropriate Legal Notices; however, if the Program has interactive
|
||||
interfaces that do not display Appropriate Legal Notices, your
|
||||
work need not make them do so.
|
||||
|
||||
A compilation of a covered work with other separate and independent
|
||||
works, which are not by their nature extensions of the covered work,
|
||||
and which are not combined with it such as to form a larger program,
|
||||
in or on a volume of a storage or distribution medium, is called an
|
||||
"aggregate" if the compilation and its resulting copyright are not
|
||||
used to limit the access or legal rights of the compilation's users
|
||||
beyond what the individual works permit. Inclusion of a covered work
|
||||
in an aggregate does not cause this License to apply to the other
|
||||
parts of the aggregate.
|
||||
|
||||
6. Conveying Non-Source Forms.
|
||||
|
||||
You may convey a covered work in object code form under the terms
|
||||
of sections 4 and 5, provided that you also convey the
|
||||
machine-readable Corresponding Source under the terms of this License,
|
||||
in one of these ways:
|
||||
|
||||
a) Convey the object code in, or embodied in, a physical product
|
||||
(including a physical distribution medium), accompanied by the
|
||||
Corresponding Source fixed on a durable physical medium
|
||||
customarily used for software interchange.
|
||||
|
||||
b) Convey the object code in, or embodied in, a physical product
|
||||
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|
||||
written offer, valid for at least three years and valid for as
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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||||
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|
||||
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||||
|
||||
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|
||||
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||||
alternative is allowed only occasionally and noncommercially, and
|
||||
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||||
with subsection 6b.
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||||
|
||||
d) Convey the object code by offering access from a designated
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
copy the object code is a network server, the Corresponding Source
|
||||
may be on a different server (operated by you or a third party)
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
|
||||
e) Convey the object code using peer-to-peer transmission, provided
|
||||
you inform other peers where the object code and Corresponding
|
||||
Source of the work are being offered to the general public at no
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||||
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|
||||
|
||||
A separable portion of the object code, whose source code is excluded
|
||||
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|
||||
included in conveying the object code work.
|
||||
|
||||
A "User Product" is either (1) a "consumer product", which means any
|
||||
tangible personal property which is normally used for personal, family,
|
||||
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|
||||
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||||
doubtful cases shall be resolved in favor of coverage. For a particular
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
commercial, industrial or non-consumer uses, unless such uses represent
|
||||
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|
||||
|
||||
"Installation Information" for a User Product means any methods,
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
|
||||
If you convey an object code work under this section in, or with, or
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
|
||||
The requirement to provide Installation Information does not include a
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
|
||||
Corresponding Source conveyed, and Installation Information provided,
|
||||
in accord with this section must be in a format that is publicly
|
||||
documented (and with an implementation available to the public in
|
||||
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|
||||
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|
||||
|
||||
7. Additional Terms.
|
||||
|
||||
"Additional permissions" are terms that supplement the terms of this
|
||||
License by making exceptions from one or more of its conditions.
|
||||
Additional permissions that are applicable to the entire Program shall
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
|
||||
When you convey a copy of a covered work, you may at your option
|
||||
remove any additional permissions from that copy, or from any part of
|
||||
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|
||||
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|
||||
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|
||||
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||||
|
||||
Notwithstanding any other provision of this License, for material you
|
||||
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|
||||
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|
||||
|
||||
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|
||||
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|
||||
|
||||
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|
||||
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|
||||
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||||
|
||||
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|
||||
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|
||||
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||||
|
||||
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|
||||
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|
||||
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|
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|
||||
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||||
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|
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|
||||
All other non-permissive additional terms are considered "further
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
If you add terms to a covered work in accord with this section, you
|
||||
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|
||||
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|
||||
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|
||||
|
||||
Additional terms, permissive or non-permissive, may be stated in the
|
||||
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|
||||
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|
||||
|
||||
8. Termination.
|
||||
|
||||
You may not propagate or modify a covered work except as expressly
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
|
||||
However, if you cease all violation of this License, then your
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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||||
|
||||
Moreover, your license from a particular copyright holder is
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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||||
|
||||
Termination of your rights under this section does not terminate the
|
||||
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|
||||
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|
||||
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|
||||
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||||
|
||||
9. Acceptance Not Required for Having Copies.
|
||||
|
||||
You are not required to accept this License in order to receive or
|
||||
run a copy of the Program. Ancillary propagation of a covered work
|
||||
occurring solely as a consequence of using peer-to-peer transmission
|
||||
to receive a copy likewise does not require acceptance. However,
|
||||
nothing other than this License grants you permission to propagate or
|
||||
modify any covered work. These actions infringe copyright if you do
|
||||
not accept this License. Therefore, by modifying or propagating a
|
||||
covered work, you indicate your acceptance of this License to do so.
|
||||
|
||||
10. Automatic Licensing of Downstream Recipients.
|
||||
|
||||
Each time you convey a covered work, the recipient automatically
|
||||
receives a license from the original licensors, to run, modify and
|
||||
propagate that work, subject to this License. You are not responsible
|
||||
for enforcing compliance by third parties with this License.
|
||||
|
||||
An "entity transaction" is a transaction transferring control of an
|
||||
organization, or substantially all assets of one, or subdividing an
|
||||
organization, or merging organizations. If propagation of a covered
|
||||
work results from an entity transaction, each party to that
|
||||
transaction who receives a copy of the work also receives whatever
|
||||
licenses to the work the party's predecessor in interest had or could
|
||||
give under the previous paragraph, plus a right to possession of the
|
||||
Corresponding Source of the work from the predecessor in interest, if
|
||||
the predecessor has it or can get it with reasonable efforts.
|
||||
|
||||
You may not impose any further restrictions on the exercise of the
|
||||
rights granted or affirmed under this License. For example, you may
|
||||
not impose a license fee, royalty, or other charge for exercise of
|
||||
rights granted under this License, and you may not initiate litigation
|
||||
(including a cross-claim or counterclaim in a lawsuit) alleging that
|
||||
any patent claim is infringed by making, using, selling, offering for
|
||||
sale, or importing the Program or any portion of it.
|
||||
|
||||
11. Patents.
|
||||
|
||||
A "contributor" is a copyright holder who authorizes use under this
|
||||
License of the Program or a work on which the Program is based. The
|
||||
work thus licensed is called the contributor's "contributor version".
|
||||
|
||||
A contributor's "essential patent claims" are all patent claims
|
||||
owned or controlled by the contributor, whether already acquired or
|
||||
hereafter acquired, that would be infringed by some manner, permitted
|
||||
by this License, of making, using, or selling its contributor version,
|
||||
but do not include claims that would be infringed only as a
|
||||
consequence of further modification of the contributor version. For
|
||||
purposes of this definition, "control" includes the right to grant
|
||||
patent sublicenses in a manner consistent with the requirements of
|
||||
this License.
|
||||
|
||||
Each contributor grants you a non-exclusive, worldwide, royalty-free
|
||||
patent license under the contributor's essential patent claims, to
|
||||
make, use, sell, offer for sale, import and otherwise run, modify and
|
||||
propagate the contents of its contributor version.
|
||||
|
||||
In the following three paragraphs, a "patent license" is any express
|
||||
agreement or commitment, however denominated, not to enforce a patent
|
||||
(such as an express permission to practice a patent or covenant not to
|
||||
sue for patent infringement). To "grant" such a patent license to a
|
||||
party means to make such an agreement or commitment not to enforce a
|
||||
patent against the party.
|
||||
|
||||
If you convey a covered work, knowingly relying on a patent license,
|
||||
and the Corresponding Source of the work is not available for anyone
|
||||
to copy, free of charge and under the terms of this License, through a
|
||||
publicly available network server or other readily accessible means,
|
||||
then you must either (1) cause the Corresponding Source to be so
|
||||
available, or (2) arrange to deprive yourself of the benefit of the
|
||||
patent license for this particular work, or (3) arrange, in a manner
|
||||
consistent with the requirements of this License, to extend the patent
|
||||
license to downstream recipients. "Knowingly relying" means you have
|
||||
actual knowledge that, but for the patent license, your conveying the
|
||||
covered work in a country, or your recipient's use of the covered work
|
||||
in a country, would infringe one or more identifiable patents in that
|
||||
country that you have reason to believe are valid.
|
||||
|
||||
If, pursuant to or in connection with a single transaction or
|
||||
arrangement, you convey, or propagate by procuring conveyance of, a
|
||||
covered work, and grant a patent license to some of the parties
|
||||
receiving the covered work authorizing them to use, propagate, modify
|
||||
or convey a specific copy of the covered work, then the patent license
|
||||
you grant is automatically extended to all recipients of the covered
|
||||
work and works based on it.
|
||||
|
||||
A patent license is "discriminatory" if it does not include within
|
||||
the scope of its coverage, prohibits the exercise of, or is
|
||||
conditioned on the non-exercise of one or more of the rights that are
|
||||
specifically granted under this License. You may not convey a covered
|
||||
work if you are a party to an arrangement with a third party that is
|
||||
in the business of distributing software, under which you make payment
|
||||
to the third party based on the extent of your activity of conveying
|
||||
the work, and under which the third party grants, to any of the
|
||||
parties who would receive the covered work from you, a discriminatory
|
||||
patent license (a) in connection with copies of the covered work
|
||||
conveyed by you (or copies made from those copies), or (b) primarily
|
||||
for and in connection with specific products or compilations that
|
||||
contain the covered work, unless you entered into that arrangement,
|
||||
or that patent license was granted, prior to 28 March 2007.
|
||||
|
||||
Nothing in this License shall be construed as excluding or limiting
|
||||
any implied license or other defenses to infringement that may
|
||||
otherwise be available to you under applicable patent law.
|
||||
|
||||
12. No Surrender of Others' Freedom.
|
||||
|
||||
If conditions are imposed on you (whether by court order, agreement or
|
||||
otherwise) that contradict the conditions of this License, they do not
|
||||
excuse you from the conditions of this License. If you cannot convey a
|
||||
covered work so as to satisfy simultaneously your obligations under this
|
||||
License and any other pertinent obligations, then as a consequence you may
|
||||
not convey it at all. For example, if you agree to terms that obligate you
|
||||
to collect a royalty for further conveying from those to whom you convey
|
||||
the Program, the only way you could satisfy both those terms and this
|
||||
License would be to refrain entirely from conveying the Program.
|
||||
|
||||
13. Use with the GNU Affero General Public License.
|
||||
|
||||
Notwithstanding any other provision of this License, you have
|
||||
permission to link or combine any covered work with a work licensed
|
||||
under version 3 of the GNU Affero General Public License into a single
|
||||
combined work, and to convey the resulting work. The terms of this
|
||||
License will continue to apply to the part which is the covered work,
|
||||
but the special requirements of the GNU Affero General Public License,
|
||||
section 13, concerning interaction through a network will apply to the
|
||||
combination as such.
|
||||
|
||||
14. Revised Versions of this License.
|
||||
|
||||
The Free Software Foundation may publish revised and/or new versions of
|
||||
the GNU General Public License from time to time. Such new versions will
|
||||
be similar in spirit to the present version, but may differ in detail to
|
||||
address new problems or concerns.
|
||||
|
||||
Each version is given a distinguishing version number. If the
|
||||
Program specifies that a certain numbered version of the GNU General
|
||||
Public License "or any later version" applies to it, you have the
|
||||
option of following the terms and conditions either of that numbered
|
||||
version or of any later version published by the Free Software
|
||||
Foundation. If the Program does not specify a version number of the
|
||||
GNU General Public License, you may choose any version ever published
|
||||
by the Free Software Foundation.
|
||||
|
||||
If the Program specifies that a proxy can decide which future
|
||||
versions of the GNU General Public License can be used, that proxy's
|
||||
public statement of acceptance of a version permanently authorizes you
|
||||
to choose that version for the Program.
|
||||
|
||||
Later license versions may give you additional or different
|
||||
permissions. However, no additional obligations are imposed on any
|
||||
author or copyright holder as a result of your choosing to follow a
|
||||
later version.
|
||||
|
||||
15. Disclaimer of Warranty.
|
||||
|
||||
THERE IS NO WARRANTY FOR THE PROGRAM, TO THE EXTENT PERMITTED BY
|
||||
APPLICABLE LAW. EXCEPT WHEN OTHERWISE STATED IN WRITING THE COPYRIGHT
|
||||
HOLDERS AND/OR OTHER PARTIES PROVIDE THE PROGRAM "AS IS" WITHOUT WARRANTY
|
||||
OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, BUT NOT LIMITED TO,
|
||||
THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
|
||||
PURPOSE. THE ENTIRE RISK AS TO THE QUALITY AND PERFORMANCE OF THE PROGRAM
|
||||
IS WITH YOU. SHOULD THE PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF
|
||||
ALL NECESSARY SERVICING, REPAIR OR CORRECTION.
|
||||
|
||||
16. Limitation of Liability.
|
||||
|
||||
IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING
|
||||
WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MODIFIES AND/OR CONVEYS
|
||||
THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES, INCLUDING ANY
|
||||
GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THE
|
||||
USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED TO LOSS OF
|
||||
DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD
|
||||
PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER PROGRAMS),
|
||||
EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF
|
||||
SUCH DAMAGES.
|
||||
|
||||
17. Interpretation of Sections 15 and 16.
|
||||
|
||||
If the disclaimer of warranty and limitation of liability provided
|
||||
above cannot be given local legal effect according to their terms,
|
||||
reviewing courts shall apply local law that most closely approximates
|
||||
an absolute waiver of all civil liability in connection with the
|
||||
Program, unless a warranty or assumption of liability accompanies a
|
||||
copy of the Program in return for a fee.
|
||||
|
||||
END OF TERMS AND CONDITIONS
|
||||
|
||||
How to Apply These Terms to Your New Programs
|
||||
|
||||
If you develop a new program, and you want it to be of the greatest
|
||||
possible use to the public, the best way to achieve this is to make it
|
||||
free software which everyone can redistribute and change under these terms.
|
||||
|
||||
To do so, attach the following notices to the program. It is safest
|
||||
to attach them to the start of each source file to most effectively
|
||||
state the exclusion of warranty; and each file should have at least
|
||||
the "copyright" line and a pointer to where the full notice is found.
|
||||
|
||||
<one line to give the program's name and a brief idea of what it does.>
|
||||
Copyright (C) <year> <name of author>
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
|
||||
Also add information on how to contact you by electronic and paper mail.
|
||||
|
||||
If the program does terminal interaction, make it output a short
|
||||
notice like this when it starts in an interactive mode:
|
||||
|
||||
<program> Copyright (C) <year> <name of author>
|
||||
This program comes with ABSOLUTELY NO WARRANTY; for details type `show w'.
|
||||
This is free software, and you are welcome to redistribute it
|
||||
under certain conditions; type `show c' for details.
|
||||
|
||||
The hypothetical commands `show w' and `show c' should show the appropriate
|
||||
parts of the General Public License. Of course, your program's commands
|
||||
might be different; for a GUI interface, you would use an "about box".
|
||||
|
||||
You should also get your employer (if you work as a programmer) or school,
|
||||
if any, to sign a "copyright disclaimer" for the program, if necessary.
|
||||
For more information on this, and how to apply and follow the GNU GPL, see
|
||||
<https://www.gnu.org/licenses/>.
|
||||
|
||||
The GNU General Public License does not permit incorporating your program
|
||||
into proprietary programs. If your program is a subroutine library, you
|
||||
may consider it more useful to permit linking proprietary applications with
|
||||
the library. If this is what you want to do, use the GNU Lesser General
|
||||
Public License instead of this License. But first, please read
|
||||
<https://www.gnu.org/licenses/why-not-lgpl.html>.
|
13
forge.config.js
Normal file
13
forge.config.js
Normal file
|
@ -0,0 +1,13 @@
|
|||
module.exports = {
|
||||
packagerConfig: {
|
||||
platforms: ['linux', 'win32', 'darwin']
|
||||
},
|
||||
rebuildConfig: {},
|
||||
makers: [
|
||||
{
|
||||
name: '@electron-forge/maker-zip',
|
||||
platforms: ['linux', 'win32', 'darwin'],
|
||||
config: {},
|
||||
}
|
||||
],
|
||||
};
|
BIN
icon.ico
Normal file
BIN
icon.ico
Normal file
Binary file not shown.
After Width: | Height: | Size: 66 KiB |
144
main.js
Normal file
144
main.js
Normal file
|
@ -0,0 +1,144 @@
|
|||
// Modules to control application life and create native browser window
|
||||
const {app, BrowserWindow, ipcMain, dialog, shell} = require('electron')
|
||||
const path = require('path');
|
||||
const { uIOhook } = require('uiohook-napi');
|
||||
const fs = require("fs");
|
||||
var thePath = path.join(app.getPath("home"), ".FunkBuddy");
|
||||
|
||||
function createWindow () {
|
||||
// Create the browser window.
|
||||
const mainWindow = new BrowserWindow({
|
||||
width: 500,
|
||||
height: 500,
|
||||
frame: false,
|
||||
transparent: true,
|
||||
resizable: false,
|
||||
fullscreenable: false,
|
||||
alwaysOnTop: true,
|
||||
webPreferences: {
|
||||
nodeIntegration: true,
|
||||
contextIsolation: false,
|
||||
enableRemoteModule: true
|
||||
}
|
||||
})
|
||||
|
||||
if (!fs.existsSync(thePath)) {
|
||||
fs.mkdirSync(thePath);
|
||||
}
|
||||
|
||||
if (!fs.existsSync(path.join(thePath, "config.json"))) {
|
||||
fs.writeFileSync(path.join(thePath, "config.json"), JSON.stringify({
|
||||
"binds": {
|
||||
"A": "left",
|
||||
"S": "down",
|
||||
"W": "up",
|
||||
"D": "right",
|
||||
"ArrowLeft": "left",
|
||||
"ArrowDown": "down",
|
||||
"ArrowUp": "up",
|
||||
"ArrowRight": "right",
|
||||
"idle": "idle"
|
||||
},
|
||||
"charZoom": "0.5",
|
||||
"opacity": "1",
|
||||
"fps": "15",
|
||||
"align": [
|
||||
"initial",
|
||||
"0",
|
||||
"initial",
|
||||
"0"
|
||||
]
|
||||
}, null, 2));
|
||||
}
|
||||
|
||||
if (!fs.existsSync(path.join(thePath, "char.png")) || !fs.existsSync(path.join(thePath, "char.xml"))) {
|
||||
fs.copyFileSync(path.join(app.getAppPath(), 'web', 'assets', 'jim.png'), path.join(thePath, "char.png"));
|
||||
fs.copyFileSync(path.join(app.getAppPath(), 'web', 'assets', 'jim.xml'), path.join(thePath, "char.xml"));
|
||||
}
|
||||
|
||||
ipcMain.handle('resizeToSprite', (e, w, h) => {
|
||||
mainWindow.setResizable(true);
|
||||
mainWindow.setSize(w, h);
|
||||
mainWindow.setResizable(false);
|
||||
});
|
||||
|
||||
ipcMain.handle('openURL', (e, url) => {
|
||||
shell.openExternal(url);
|
||||
});
|
||||
|
||||
ipcMain.handle('closeApp', (e) => {
|
||||
app.quit();
|
||||
});
|
||||
|
||||
ipcMain.handle('promptForImage', (e) => {
|
||||
dialog.showOpenDialog({properties: ['openFile'] }).then(function (response) {
|
||||
if (!response.canceled) {
|
||||
mainWindow.webContents.send('configGotImage', response);
|
||||
}
|
||||
});
|
||||
});
|
||||
|
||||
ipcMain.handle('promptForXml', (e) => {
|
||||
dialog.showOpenDialog({properties: ['openFile'] }).then(function (response) {
|
||||
if (!response.canceled) {
|
||||
mainWindow.webContents.send('configGotXml', response);
|
||||
}
|
||||
});
|
||||
});
|
||||
|
||||
uIOhook.on("keydown", (key) => {
|
||||
mainWindow.webContents.send('keydown', key);
|
||||
})
|
||||
uIOhook.on("keyup", (key) => {
|
||||
mainWindow.webContents.send('keyup', key);
|
||||
})
|
||||
|
||||
ipcMain.handle('copyFiles', (e, img, xml) => {
|
||||
fs.copyFile(img, path.join(thePath, "char.png"), (err) => {
|
||||
if (err) alert("File error, stat " + fileval);
|
||||
});
|
||||
fs.copyFile(xml, path.join(thePath, "char.xml"), (err) => {
|
||||
if (err) alert("File error, stat " + fileval);
|
||||
});
|
||||
});
|
||||
ipcMain.handle('writeConfig', (e, obj) => {
|
||||
fs.writeFileSync(path.join(thePath, "config.json"), obj);
|
||||
});
|
||||
|
||||
ipcMain.handle('navApp', (e, obj) => {
|
||||
mainWindow.loadFile(obj);
|
||||
mainWindow.webContents.once('dom-ready', () => {
|
||||
mainWindow.webContents.send('configPath', thePath);
|
||||
});
|
||||
});
|
||||
|
||||
// and load the index.html of the app.
|
||||
mainWindow.loadFile('web/index.html');
|
||||
mainWindow.webContents.send('configPath', thePath);
|
||||
}
|
||||
|
||||
|
||||
// This method will be called when Electron has finished
|
||||
// initialization and is ready to create browser windows.
|
||||
// Some APIs can only be used after this event occurs.
|
||||
app.whenReady().then(() => {
|
||||
createWindow();
|
||||
|
||||
uIOhook.start();
|
||||
|
||||
app.on('activate', function () {
|
||||
// On macOS it's common to re-create a window in the app when the
|
||||
// dock icon is clicked and there are no other windows open.
|
||||
if (BrowserWindow.getAllWindows().length === 0) createWindow()
|
||||
});
|
||||
})
|
||||
|
||||
// Quit when all windows are closed, except on macOS. There, it's common
|
||||
// for applications and their menu bar to stay active until the user quits
|
||||
// explicitly with Cmd + Q.
|
||||
app.on('window-all-closed', function () {
|
||||
if (process.platform !== 'darwin') app.quit()
|
||||
})
|
||||
|
||||
// In this file you can include the rest of your app's specific main process
|
||||
// code. You can also put them in separate files and require them here.
|
11733
package-lock.json
generated
Normal file
11733
package-lock.json
generated
Normal file
File diff suppressed because it is too large
Load diff
41
package.json
Normal file
41
package.json
Normal file
|
@ -0,0 +1,41 @@
|
|||
{
|
||||
"name": "funkbuddy",
|
||||
"version": "1.0.0",
|
||||
"description": "A small application to display and test Friday Night Funkin' spritesheets.",
|
||||
"main": "main.js",
|
||||
"scripts": {
|
||||
"startDev": "electron .",
|
||||
"start": "electron-forge start",
|
||||
"package": "electron-forge package",
|
||||
"make": "electron-forge make"
|
||||
},
|
||||
"author": "MeowcaTheoRange",
|
||||
"license": "GNU GPL v3",
|
||||
"iohook": {
|
||||
"targets": [
|
||||
"electron-87"
|
||||
],
|
||||
"platforms": [
|
||||
"win32",
|
||||
"darwin",
|
||||
"linux"
|
||||
],
|
||||
"arches": [
|
||||
"x64"
|
||||
]
|
||||
},
|
||||
"dependencies": {
|
||||
"electron-squirrel-startup": "^1.0.0",
|
||||
"electron-winstaller": "^5.1.0",
|
||||
"uiohook-napi": "^1.5.0",
|
||||
"yarn": "^1.22.19"
|
||||
},
|
||||
"devDependencies": {
|
||||
"@electron-forge/cli": "^6.0.3",
|
||||
"@electron-forge/maker-deb": "^6.0.3",
|
||||
"@electron-forge/maker-rpm": "^6.0.3",
|
||||
"@electron-forge/maker-squirrel": "^6.0.3",
|
||||
"@electron-forge/maker-zip": "^6.0.3",
|
||||
"electron": "^21.3.1"
|
||||
}
|
||||
}
|
BIN
web/assets/jim.png
Normal file
BIN
web/assets/jim.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 3.3 MiB |
23
web/assets/jim.xml
Normal file
23
web/assets/jim.xml
Normal file
|
@ -0,0 +1,23 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<TextureAtlas imagePath="jim.png">
|
||||
<!-- Created with Adobe Animate version 21.0.6.41649 -->
|
||||
<!-- http://www.adobe.com/products/animate.html -->
|
||||
<SubTexture name="down0000" x="10" y="10" width="719" height="851" frameX="0" frameY="-24" frameWidth="738" frameHeight="875"/>
|
||||
<SubTexture name="down0001" x="729" y="10" width="737" height="874" frameX="-1" frameY="0" frameWidth="738" frameHeight="875"/>
|
||||
<SubTexture name="idle0000" x="1466" y="10" width="704" height="940" frameX="0" frameY="-21" frameWidth="717" frameHeight="962"/>
|
||||
<SubTexture name="idle0001" x="2170" y="10" width="672" height="961" frameX="-8" frameY="0" frameWidth="717" frameHeight="962"/>
|
||||
<SubTexture name="idle0002" x="2842" y="10" width="661" height="945" frameX="-9" frameY="-16" frameWidth="717" frameHeight="962"/>
|
||||
<SubTexture name="idle0003" x="10" y="971" width="633" height="952" frameX="-23" frameY="-10" frameWidth="717" frameHeight="962"/>
|
||||
<SubTexture name="idle0004" x="643" y="971" width="639" height="961" frameX="-28" frameY="-1" frameWidth="717" frameHeight="962"/>
|
||||
<SubTexture name="idle0005" x="1282" y="971" width="705" height="940" frameX="0" frameY="-21" frameWidth="717" frameHeight="962"/>
|
||||
<SubTexture name="idle0006" x="1987" y="971" width="701" height="961" frameX="-16" frameY="0" frameWidth="717" frameHeight="962"/>
|
||||
<SubTexture name="idle0007" x="2688" y="971" width="682" height="945" frameX="-9" frameY="-16" frameWidth="717" frameHeight="962"/>
|
||||
<SubTexture name="idle0008" x="10" y="1932" width="642" height="952" frameX="-23" frameY="-10" frameWidth="717" frameHeight="962"/>
|
||||
<SubTexture name="idle0009" x="652" y="1932" width="623" height="961" frameX="-28" frameY="-1" frameWidth="717" frameHeight="962"/>
|
||||
<SubTexture name="left0000" x="1275" y="1932" width="767" height="951" frameX="0" frameY="-16" frameWidth="779" frameHeight="967"/>
|
||||
<SubTexture name="left0001" x="2042" y="1932" width="700" height="967" frameX="-79" frameY="0" frameWidth="779" frameHeight="967"/>
|
||||
<SubTexture name="right0000" x="2742" y="1932" width="783" height="928" frameX="-3" frameY="-27" frameWidth="786" frameHeight="955"/>
|
||||
<SubTexture name="right0001" x="10" y="2899" width="694" height="955" frameX="0" frameY="0" frameWidth="786" frameHeight="955"/>
|
||||
<SubTexture name="up0000" x="704" y="2899" width="583" height="1015" frameX="-21" frameY="0" frameWidth="623" frameHeight="1015"/>
|
||||
<SubTexture name="up0001" x="1287" y="2899" width="623" height="1001" frameX="0" frameY="-14" frameWidth="623" frameHeight="1015"/>
|
||||
</TextureAtlas>
|
65
web/config.css
Normal file
65
web/config.css
Normal file
|
@ -0,0 +1,65 @@
|
|||
input:not([type=file]):not([type=radio]), textarea {
|
||||
color: black;
|
||||
width: calc(100% - 10px);
|
||||
}
|
||||
button {
|
||||
color: black;
|
||||
}
|
||||
textarea {
|
||||
resize: vertical;
|
||||
line-height: 16px;
|
||||
height: calc(16px * 10)
|
||||
}
|
||||
|
||||
div#configForm {
|
||||
position: absolute;
|
||||
height: 100vh;
|
||||
width: 100vw;
|
||||
top: 0;
|
||||
left: 0;
|
||||
overflow: auto;
|
||||
z-index: 8;
|
||||
padding: 8px;
|
||||
box-sizing: border-box;
|
||||
}
|
||||
|
||||
#save {
|
||||
position: fixed;
|
||||
bottom: 40px;
|
||||
right: 0;
|
||||
background-color: #0004;
|
||||
line-height: 20px;
|
||||
height: 20px;
|
||||
color: #fffa;
|
||||
font-weight: bolder;
|
||||
user-select: none;
|
||||
z-index: 10;
|
||||
padding: 0 4px;
|
||||
}
|
||||
|
||||
#save:hover {
|
||||
color: #fff;
|
||||
}
|
||||
|
||||
#settings {
|
||||
color: #fffa;
|
||||
}
|
||||
|
||||
#close {
|
||||
color: #f00a;
|
||||
}
|
||||
|
||||
body {
|
||||
background-color: black;
|
||||
}
|
||||
|
||||
button.inset {
|
||||
background-color: transparent;
|
||||
border: none;
|
||||
color: #fff;
|
||||
text-decoration: underline;
|
||||
}
|
||||
|
||||
button.inset:hover {
|
||||
color: #aaa;
|
||||
}
|
54
web/config.html
Normal file
54
web/config.html
Normal file
|
@ -0,0 +1,54 @@
|
|||
<!DOCTYPE html>
|
||||
<html>
|
||||
<head>
|
||||
<meta charset="utf-8">
|
||||
<meta http-equiv="X-UA-Compatible" content="IE=edge">
|
||||
<title></title>
|
||||
<meta name="description" content="">
|
||||
<meta name="viewport" content="width=device-width, initial-scale=1">
|
||||
<link rel="stylesheet" href="style.css">
|
||||
<link rel="stylesheet" href="config.css">
|
||||
</head>
|
||||
<body style="zoom: 1;">
|
||||
<div class="drag-enable" id="handle">:::</div>
|
||||
<div id="settings" style="zoom: var(--charzoom);" onclick="if (saveForm()) ipcRenderer.invoke('navApp', 'web/index.html')">back + save</div>
|
||||
<div id="close" style="zoom: var(--charzoom);" onclick="ipcRenderer.invoke('closeApp')">close</div>
|
||||
<div id="configForm">
|
||||
<h1>FunkBuddy config</h1>
|
||||
<h2>Important</h2>
|
||||
<label for="file">Character Image:</label><br />
|
||||
<button id="file" onclick="ipcRenderer.invoke('promptForImage');">Look for path</button><input name="filePath" id="filePath"><br /><br />
|
||||
<label for="xml">Character XML:</label><br />
|
||||
<button id="xml" onclick="ipcRenderer.invoke('promptForXml')">Look for path</button><input name="xmlPath" id="xmlPath"><br /><br />
|
||||
<label for="validAnims">Character Animations:</label>
|
||||
<ul id="validAnims"><li><i>Import an XML!</i></li></ul><br />
|
||||
<label for="idle">Idle Anim ID:</label><br />
|
||||
<input type="text" name="idle" id="idle" placeholder="idle" /><br /><br />
|
||||
<label for="binds">JSON Binds:<br>Format like "BIND": "ANIMATION ID"</label><br />
|
||||
<textarea name="binds" id="binds" placeholder='{"KEY_LEFT": "left"...}'></textarea>
|
||||
<h2>Character Look</h2>
|
||||
<label for="fps">Character FPS:</label><br />
|
||||
<input type="number" min="1" step="1" max="120" name="fps" id="fps" placeholder="15" /><br /><br />
|
||||
<label for="zoom">Character Zoom:</label><br />
|
||||
<input type="number" min="0.1" step="0.01" max="10" name="zoom" id="zoom" placeholder="0.5" />
|
||||
<h2>Visual</h2>
|
||||
<label for="opacity">Character Opacity:</label><br />
|
||||
<input type="number" min="0" step="0.01" max="1" name="opacity" id="opacity" placeholder="1" /><br /><br />
|
||||
<label>Character Alignment:</label><br />
|
||||
<input type="radio" id="alignRadioLeft" name="horiz" value="left" />
|
||||
<label for="alignRadioLeft">Left</label>
|
||||
<input type="radio" id="alignRadioRight" name="horiz" value="right" />
|
||||
<label for="alignRadioRight">Right</label>
|
||||
<input type="radio" id="alignRadioUp" name="vert" value="up" />
|
||||
<label for="alignRadioUp">Top</label>
|
||||
<input type="radio" id="alignRadioDown" name="vert" value="down" />
|
||||
<label for="alignRadioDown">Bottom</label>
|
||||
<h2>Links</h2>
|
||||
<button class="inset" onclick="ipcRenderer.invoke('openURL', 'https://www.gnu.org/licenses/gpl-3.0-standalone.html');">About the License...</button>
|
||||
<button class="inset" onclick="ipcRenderer.invoke('openURL', 'https://github.com/MeowcaTheoRange/FunkBuddy');">GitHub Repository</button>
|
||||
<button class="inset" onclick="ipcRenderer.invoke('openURL', 'https://gamebanana.com/tools/updates/11362');">GameBanana (check frequently for updates!)</button>
|
||||
<pre></pre>
|
||||
</div>
|
||||
<script src="config.js" defer></script>
|
||||
</body>
|
||||
</html>
|
91
web/config.js
Normal file
91
web/config.js
Normal file
|
@ -0,0 +1,91 @@
|
|||
var fs = require("fs");
|
||||
var json;
|
||||
var nameGetter = /(.*?)(?=[0-9]+$)/gm;
|
||||
var parser = new DOMParser();
|
||||
const { ipcRenderer } = require('electron');
|
||||
const pathjs = require('path');
|
||||
|
||||
function loadForm(path) {
|
||||
json = JSON.parse(fs.readFileSync(pathjs.join(path, "config.json")));
|
||||
console.log(json);
|
||||
seeValidBinds(pathjs.join(path, "char.xml"));
|
||||
ipcRenderer.invoke('resizeToSprite', 600, 400);
|
||||
document.querySelector("input#idle").value = json.binds.idle;
|
||||
document.querySelector("input#zoom").value = json.charZoom;
|
||||
document.querySelector("input#opacity").value = json.opacity;
|
||||
document.querySelector("input#fps").value = json.fps;
|
||||
if (json.align) {
|
||||
document.querySelector("#alignRadioLeft").checked = isTrue(json.align[0]);
|
||||
document.querySelector("#alignRadioRight").checked = isTrue(json.align[1]);
|
||||
document.querySelector("#alignRadioUp").checked = isTrue(json.align[2]);
|
||||
document.querySelector("#alignRadioDown").checked = isTrue(json.align[3]);
|
||||
}
|
||||
var binds = json.binds;
|
||||
binds.idle = undefined;
|
||||
document.querySelector("textarea#binds").value = JSON.stringify(json.binds, null, 2);
|
||||
}
|
||||
|
||||
ipcRenderer.on('configPath', function (evt, path) {
|
||||
loadForm(path);
|
||||
});
|
||||
|
||||
function saveForm() {
|
||||
var fileval = document.querySelector("input#filePath").value;
|
||||
var xmlval = document.querySelector("input#xmlPath").value;
|
||||
var binds;
|
||||
try {
|
||||
binds = JSON.parse(document.querySelector("textarea#binds").value);
|
||||
binds.idle = document.querySelector("input#idle").value;
|
||||
} catch (e) {
|
||||
alert("JSON is not valid!");
|
||||
return false;
|
||||
}
|
||||
var json = {
|
||||
"binds": binds,
|
||||
"charZoom": document.querySelector("input#zoom").value,
|
||||
"opacity": document.querySelector("input#opacity").value,
|
||||
"fps": document.querySelector("input#fps").value,
|
||||
"align": [
|
||||
isInitial(document.querySelector("#alignRadioLeft").checked),
|
||||
isInitial(document.querySelector("#alignRadioRight").checked),
|
||||
isInitial(document.querySelector("#alignRadioUp").checked),
|
||||
isInitial(document.querySelector("#alignRadioDown").checked)
|
||||
]
|
||||
}
|
||||
console.log(json);
|
||||
if (fileval)
|
||||
ipcRenderer.invoke('copyFiles', fileval, xmlval);
|
||||
ipcRenderer.invoke('writeConfig', JSON.stringify(json, null, 2));
|
||||
return true;
|
||||
}
|
||||
|
||||
ipcRenderer.on('configGotImage', function (evt, res) {
|
||||
document.querySelector("input#filePath").value = res.filePaths[0];
|
||||
});
|
||||
|
||||
ipcRenderer.on('configGotXml', function (evt, res) {
|
||||
document.querySelector("input#xmlPath").value = res.filePaths[0];
|
||||
seeValidBinds(res.filePaths[0]);
|
||||
});
|
||||
|
||||
function seeValidBinds(path) {
|
||||
var valid = document.querySelector("#validAnims");
|
||||
var rfs = fs.readFileSync(path, {encoding: "utf-8"});
|
||||
var xmlDoc = parser.parseFromString(rfs.replace(/[^ \S]/gm, ""), "text/xml");
|
||||
var indices = xmlDoc.getElementsByTagName("SubTexture");
|
||||
console.log(indices);
|
||||
var validObj = {};
|
||||
Array.from(indices).forEach((subTexture) => {
|
||||
var name = subTexture.getAttribute("name").match(nameGetter).join("");
|
||||
validObj[name] = `<li>${name}</li>`;
|
||||
});
|
||||
valid.innerHTML = Object.values(validObj).join("");
|
||||
}
|
||||
|
||||
function isInitial(x) {
|
||||
return x ? "0" : "initial";
|
||||
}
|
||||
|
||||
function isTrue(x) {
|
||||
return x != "initial";
|
||||
}
|
22
web/index.html
Normal file
22
web/index.html
Normal file
|
@ -0,0 +1,22 @@
|
|||
<!DOCTYPE html>
|
||||
<html>
|
||||
|
||||
<head>
|
||||
<meta charset="utf-8">
|
||||
<meta name="viewport" content="width=device-width">
|
||||
<title>FunkBuddy</title>
|
||||
<link href="style.css" rel="stylesheet" type="text/css" />
|
||||
</head>
|
||||
|
||||
<body style="zoom: 0.5;">
|
||||
<div class="drag-enable" id="handle" style="zoom: var(--charzoom);">:::</div>
|
||||
<div id="settings" style="zoom: var(--charzoom);" onclick="ipcRenderer.invoke('navApp', 'web/config.html')">config</div>
|
||||
<div id="close" style="zoom: var(--charzoom);" onclick="ipcRenderer.invoke('closeApp')">close</div>
|
||||
<div id="shh" style="zoom: var(--charzoom);" onclick="document.body.classList.toggle('shh');">hide</div>
|
||||
<div id="shell">
|
||||
<img src="data:image/gif;base64,R0lGODlhAQABAAAAACH5BAEKAAEALAAAAAABAAEAAAICTAEAOw==" id="char" />
|
||||
</div>
|
||||
<script src="script.js"></script>
|
||||
</body>
|
||||
|
||||
</html>
|
259
web/script.js
Normal file
259
web/script.js
Normal file
|
@ -0,0 +1,259 @@
|
|||
const { ipcRenderer, session } = require('electron');
|
||||
const pathjs = require('path');
|
||||
|
||||
var guide = [
|
||||
null,
|
||||
'Escape',
|
||||
'1',
|
||||
'2',
|
||||
'3',
|
||||
'4',
|
||||
'5',
|
||||
'6',
|
||||
'7',
|
||||
'8',
|
||||
'9',
|
||||
'0',
|
||||
'Minus',
|
||||
'Equal',
|
||||
'Backspace',
|
||||
'Tab',
|
||||
'Q',
|
||||
'W',
|
||||
'E',
|
||||
'R',
|
||||
'T',
|
||||
'Y',
|
||||
'U',
|
||||
'I',
|
||||
'O',
|
||||
'P',
|
||||
'BracketLeft',
|
||||
'BracketRight',
|
||||
'Enter',
|
||||
'Ctrl',
|
||||
'A',
|
||||
'S',
|
||||
'D',
|
||||
'F',
|
||||
'G',
|
||||
'H',
|
||||
'J',
|
||||
'K',
|
||||
'L',
|
||||
'Semicolon',
|
||||
'Quote',
|
||||
'Backquote',
|
||||
'Shift',
|
||||
'Backslash',
|
||||
'Z',
|
||||
'X',
|
||||
'C',
|
||||
'V',
|
||||
'B',
|
||||
'N',
|
||||
'M',
|
||||
'Comma',
|
||||
'Period',
|
||||
'Slash',
|
||||
'ShiftRight',
|
||||
'NumpadMultiply',
|
||||
'Alt',
|
||||
'Space',
|
||||
'CapsLock',
|
||||
'F1',
|
||||
'F2',
|
||||
'F3',
|
||||
'F4',
|
||||
'F5',
|
||||
'F6',
|
||||
'F7',
|
||||
'F8',
|
||||
'F9',
|
||||
'F10',
|
||||
'NumLock',
|
||||
'ScrollLock',
|
||||
'Numpad7',
|
||||
'Numpad8',
|
||||
'Numpad9',
|
||||
'NumpadSubtract',
|
||||
'Numpad4',
|
||||
'Numpad5',
|
||||
'Numpad6',
|
||||
'NumpadAdd',
|
||||
'Numpad1',
|
||||
'Numpad2',
|
||||
'Numpad3',
|
||||
'Numpad0',
|
||||
'NumpadDecimal',
|
||||
'F11',
|
||||
'F12'
|
||||
];
|
||||
guide[57419] = "ArrowLeft";
|
||||
guide[57424] = "ArrowDown";
|
||||
guide[57416] = "ArrowUp";
|
||||
guide[57421] = "ArrowRight";
|
||||
|
||||
var fs = require("fs");
|
||||
const { exec } = require("child_process");
|
||||
var json;
|
||||
|
||||
var parser = new DOMParser();
|
||||
var nameGetter = /(.*?)(?=[0-9]+$)/gm;
|
||||
var intGetter = /(?<=.*?)([0-9]+)$/gm;
|
||||
var char = document.getElementById("char");
|
||||
var shell = document.getElementById("shell");
|
||||
var xmlDoc;
|
||||
var indices;
|
||||
var allAnims;
|
||||
var anim;
|
||||
var biggestHeight = 0;
|
||||
var biggestWidth = 0;
|
||||
var jsonRaw;
|
||||
async function onLoad(path) {
|
||||
json = JSON.parse(jsonRaw);
|
||||
console.log(json);
|
||||
document.body.style.zoom = json.charZoom;
|
||||
char.style.opacity = json.opacity;
|
||||
document.querySelector(':root').style.setProperty('--charzoom', 1 / json.charZoom);
|
||||
var json_keys = Object.values(json.binds);
|
||||
cancelAnimationFrame(ireq);
|
||||
var rfs = fs.readFileSync(pathjs.join(path, "char.xml"), {encoding: "utf-8"});
|
||||
xmlDoc = parser.parseFromString(rfs.replace(/[^ \S]/gm, ""), "text/xml");
|
||||
indices = xmlDoc.getElementsByTagName("SubTexture");
|
||||
allAnims = {};
|
||||
console.log(xmlDoc);
|
||||
Array.from(indices).forEach((subTexture) => {
|
||||
var name = subTexture.getAttribute("name").match(nameGetter).join("");
|
||||
var int = parseInt(subTexture.getAttribute("name").match(intGetter).join(""));
|
||||
if (json_keys.includes(name) && subTexture.getAttribute("width") > biggestWidth)
|
||||
biggestWidth = subTexture.getAttribute("width");
|
||||
if (json_keys.includes(name) && subTexture.getAttribute("height") > biggestHeight)
|
||||
biggestHeight = subTexture.getAttribute("height");
|
||||
if (json_keys.includes(name) && subTexture.getAttribute("frameWidth") > biggestWidth)
|
||||
biggestWidth = subTexture.getAttribute("frameWidth");
|
||||
if (json_keys.includes(name) && subTexture.getAttribute("frameHeight") > biggestHeight)
|
||||
biggestHeight = subTexture.getAttribute("frameHeight");
|
||||
|
||||
if (allAnims[name] == null)
|
||||
allAnims[name] = [];
|
||||
|
||||
allAnims[name][int] = {
|
||||
int: int,
|
||||
x: subTexture.getAttribute("x"),
|
||||
y: subTexture.getAttribute("y"),
|
||||
w: subTexture.getAttribute("width"),
|
||||
h: subTexture.getAttribute("height"),
|
||||
ox: subTexture.getAttribute("frameX"),
|
||||
oy: subTexture.getAttribute("frameY"),
|
||||
ow: subTexture.getAttribute("frameWidth"),
|
||||
oh: subTexture.getAttribute("frameHeight")
|
||||
};
|
||||
});
|
||||
ipcRenderer.invoke("resizeToSprite", Math.floor(biggestWidth / (1 / json.charZoom)), Math.floor(biggestHeight / (1 / json.charZoom)));
|
||||
console.log(allAnims);
|
||||
anim = allAnims[json.binds["idle"]];
|
||||
ireq = requestAnimationFrame(doanimate);
|
||||
char.src = pathjs.join(path, "char.png");
|
||||
if (json.align) {
|
||||
shell.style.left = json.align[0];
|
||||
shell.style.right = json.align[1];
|
||||
shell.style.top = json.align[2];
|
||||
shell.style.bottom = json.align[3];
|
||||
}
|
||||
addToQueue(json.binds["idle"], 0);
|
||||
}
|
||||
|
||||
let timeWhenLastUpdate;
|
||||
let timeFromLastUpdate;
|
||||
var curAnim = "idle";
|
||||
var fn = 0;
|
||||
var dur = 0;
|
||||
var animQueue = {};
|
||||
var sortedArray = [];
|
||||
|
||||
function addToQueue(anim, ts) {
|
||||
if (anim == undefined) return;
|
||||
if (animQueue[anim] != undefined && animQueue[anim][2]) return;
|
||||
var item = anim;
|
||||
if (Array.isArray(anim)) item = anim[Math.floor(Math.random()*anim.length)];
|
||||
animQueue[anim] = [ts, anim, true];
|
||||
updateQueue();
|
||||
}
|
||||
function removeFromQueue(anim) {
|
||||
if (anim == undefined) return;
|
||||
delete animQueue[anim];
|
||||
updateQueue();
|
||||
}
|
||||
|
||||
function updateQueue() {
|
||||
sortedArray = Object.values(animQueue);
|
||||
sortedArray.sort((a, b) => b[0] - a[0]);
|
||||
sortedArray = sortedArray.filter((v) => v[2]);
|
||||
animateImage(sortedArray[0][1]);
|
||||
}
|
||||
|
||||
function animateImage(animation) {
|
||||
curAnim = animation;
|
||||
anim = allAnims[animation];
|
||||
timeWhenLastUpdate = null;
|
||||
timeFromLastUpdate = null;
|
||||
fn = 0;
|
||||
dur = 0;
|
||||
cancelAnimationFrame(ireq);
|
||||
theThing();
|
||||
ireq = requestAnimationFrame(doanimate);
|
||||
}
|
||||
|
||||
let ireq = 0;
|
||||
|
||||
function doanimate(st) {
|
||||
if (!timeWhenLastUpdate) timeWhenLastUpdate = st;
|
||||
|
||||
timeFromLastUpdate = st - timeWhenLastUpdate;
|
||||
if (timeFromLastUpdate >= (1000 / json.fps)) {
|
||||
timeWhenLastUpdate = st;
|
||||
theThing();
|
||||
}
|
||||
|
||||
ireq = requestAnimationFrame(doanimate);
|
||||
}
|
||||
|
||||
function theThing() {
|
||||
char.style.objectPosition = `-${anim[fn].x}px -${anim[fn].y}px`;
|
||||
char.style.width = `${anim[fn].w}px`;
|
||||
char.style.height = `${anim[fn].h}px`;
|
||||
shell.style.width = `${anim[fn].ow ?? anim[fn].w}px`;
|
||||
shell.style.height = `${anim[fn].oh ?? anim[fn].h}px`;
|
||||
char.style.left = `${(anim[fn].ox ?? 0) * -1}px`;
|
||||
char.style.top = `${(anim[fn].oy ?? 0) * -1}px`;
|
||||
fn++;
|
||||
dur++;
|
||||
if (fn >= anim.length) fn = 0;
|
||||
if (dur >= allAnims[json.binds["idle"]].length) {
|
||||
dur = 0;
|
||||
if (curAnim != json.binds["idle"] && !animQueue[curAnim][2]) removeFromQueue(curAnim);
|
||||
}
|
||||
}
|
||||
|
||||
ipcRenderer.on('configPath', function (evt, path) {
|
||||
fs.readFile(pathjs.join(path, "config.json"), {encoding: 'utf-8'}, (err, data) => {
|
||||
if (err) location.reload();
|
||||
jsonRaw = data;
|
||||
onLoad(path);
|
||||
});
|
||||
});
|
||||
|
||||
ipcRenderer.on('keydown', function (evt, key) {
|
||||
addToQueue(json.binds[guide[key.keycode]], key.time);
|
||||
});
|
||||
|
||||
ipcRenderer.on('keyup', function (evt, key) {
|
||||
if (animQueue[json.binds[guide[key.keycode]]]) animQueue[json.binds[guide[key.keycode]]][2] = false;
|
||||
if (dur <= 0) removeFromQueue(json.binds[guide[key.keycode]]);
|
||||
});
|
||||
|
||||
window.onerror = function(error) {
|
||||
// alert(error);
|
||||
ipcRenderer.invoke('navApp', 'web/config.html');
|
||||
};
|
114
web/style.css
Normal file
114
web/style.css
Normal file
|
@ -0,0 +1,114 @@
|
|||
* {
|
||||
font-family: monospace;
|
||||
color: #fff;
|
||||
}
|
||||
|
||||
#char {
|
||||
object-fit: none;
|
||||
position: relative;
|
||||
left: 0;
|
||||
top: 0;
|
||||
}
|
||||
|
||||
#shell {
|
||||
position: absolute;
|
||||
bottom: 0;
|
||||
right: 0;
|
||||
}
|
||||
|
||||
body {
|
||||
overflow: hidden;
|
||||
background-color: #0000;
|
||||
}
|
||||
|
||||
body.shh #handle, body.shh #settings, body.shh #close, body.shh #shh {
|
||||
background-color: transparent;
|
||||
color: transparent;
|
||||
display: none;
|
||||
}
|
||||
|
||||
.drag-enable {
|
||||
-webkit-app-region: drag;
|
||||
}
|
||||
|
||||
#handle {
|
||||
position: absolute;
|
||||
bottom: 0;
|
||||
left: 0;
|
||||
width: 50vw;
|
||||
background-color: #0004;
|
||||
line-height: 20px;
|
||||
height: 20px;
|
||||
color: #FFF;
|
||||
user-select: none;
|
||||
z-index: 9;
|
||||
padding: 0 4px;
|
||||
}
|
||||
|
||||
#settings {
|
||||
position: absolute;
|
||||
bottom: 0;
|
||||
right: 0;
|
||||
background-color: #0004;
|
||||
line-height: 20px;
|
||||
height: 20px;
|
||||
color: #fff4;
|
||||
font-weight: bolder;
|
||||
user-select: none;
|
||||
z-index: 10;
|
||||
padding: 0 4px;
|
||||
}
|
||||
|
||||
#settings:hover {
|
||||
color: #fff;
|
||||
}
|
||||
|
||||
#close {
|
||||
position: absolute;
|
||||
bottom: 20px;
|
||||
right: 0;
|
||||
background-color: #0004;
|
||||
line-height: 20px;
|
||||
height: 20px;
|
||||
color: #f004;
|
||||
font-weight: bolder;
|
||||
user-select: none;
|
||||
z-index: 10;
|
||||
padding: 0 4px;
|
||||
}
|
||||
|
||||
#close:hover {
|
||||
color: #f00;
|
||||
}
|
||||
|
||||
#shh {
|
||||
position: absolute;
|
||||
bottom: 40px;
|
||||
right: 0;
|
||||
background-color: #0004;
|
||||
line-height: 20px;
|
||||
height: 20px;
|
||||
color: #fff4;
|
||||
font-weight: bolder;
|
||||
user-select: none;
|
||||
z-index: 10;
|
||||
padding: 0 4px;
|
||||
}
|
||||
|
||||
body.shh #shh, body.shh #handle {
|
||||
width: min-content;
|
||||
display: inline-block;
|
||||
bottom: 0;
|
||||
z-index: 11;
|
||||
background-color: #0001;
|
||||
color: #fff4;
|
||||
}
|
||||
|
||||
body.shh #shh::before {
|
||||
content: "un";
|
||||
}
|
||||
|
||||
#shh:hover {
|
||||
background-color: #0004 !important;
|
||||
color: #fff !important;
|
||||
}
|
Loading…
Reference in a new issue