; Engine configuration file. ; It's best edited using the editor UI and not directly, ; since the parameters that go here are not all obvious. ; ; Format: ; [section] ; section goes between [] ; param=value ; assign values to parameters config_version=5 [application] config/name="FunkPanion" config/version="0.10.0" run/main_scene="res://scenes/main.tscn" run/disable_stderr=true config/use_custom_user_dir=true config/custom_user_dir_name="FunkPanion" config/quit_on_go_back=false config/features=PackedStringArray("4.3", "C#", "Forward Plus") run/max_fps=60 boot_splash/bg_color=Color(0.254902, 0.282353, 0.298039, 1) boot_splash/image="res://icon.png" boot_splash/fullsize=false boot_splash/use_filter=false config/icon="res://icon.png" boot_splash/minimum_display_time=2000 [autoload] GlobalInput="*res://plugins/GlobalInput/GlobalInputGDScript.tscn" GlobalConfig="*res://scenes/global_config.tscn" GlobalEvents="*res://scenes/global_events.tscn" [display] window/size/viewport_width=640 window/size/viewport_height=480 window/size/initial_position_type=3 window/size/borderless=true window/size/always_on_top=true window/size/transparent=true window/energy_saving/keep_screen_on=false window/per_pixel_transparency/allowed=true window/handheld/orientation=6 window/vsync/vsync_mode=2 [dotnet] project/assembly_name="FunkPanion" [editor] version_control/plugin_name="GitPlugin" version_control/autoload_on_startup=true [gui] theme/custom_font="res://assets/fonts/Lexend.ttf" [input] bpm_increase={ "deadzone": 0.5, "events": [] } bpm_decrease={ "deadzone": 0.5, "events": [] } bpm_tsincrease={ "deadzone": 0.5, "events": [] } bpm_tsdecrease={ "deadzone": 0.5, "events": [] } bpm_opaincrease={ "deadzone": 0.5, "events": [] } bpm_opadecrease={ "deadzone": 0.5, "events": [] } bpm_reset={ "deadzone": 0.5, "events": [] } mod_enable={ "deadzone": 0.5, "events": [] } mod_snap_fine={ "deadzone": 0.5, "events": [] } mod_snap_coarse={ "deadzone": 0.5, "events": [] } [rendering] renderer/rendering_method="gl_compatibility" renderer/rendering_method.mobile="gl_compatibility" textures/vram_compression/import_etc2_astc=true environment/defaults/default_clear_color=Color(0.188235, 0.188235, 0.188235, 1)