fixed indents
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22
CHARTS.md
22
CHARTS.md
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@ -166,18 +166,18 @@ function(time, prevStep) {
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```
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```
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> `customNote` is also a really good helper function for easily defining... custom notes. The internal variables `time, letter, prevStep, w, colorArray, empty,` and `funclol` are used as so:
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> `customNote` is also a really good helper function for easily defining... custom notes. The internal variables `time, letter, prevStep, w, colorArray, empty,` and `funclol` are used as so:
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>
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>
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> `time` is where you pass in the variable with the same name, just like `noteDefault`. This is same with `prevStep`.
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> `time` is where you pass in the variable with the same name, just like `noteDefault`. This is same with `prevStep`.
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>
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>
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> `letter` is where you put the letter that spawns the note, as a way of identification by other modules.
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> `letter` is where you put the letter that spawns the note, as a way of identification by other modules.
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>
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>
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> `w` is the width of your note. You can't change the height, because... why would you need to. Default width is usually 10.
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> `w` is the width of your note. You can't change the height, because... why would you need to. Default width is usually 10.
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>
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>
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> `colorArray` is the color of your note. If you want to make a sprite note instead, you'll have to use Kaboom's `add()` function instead.
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> `colorArray` is the color of your note. If you want to make a sprite note instead, you'll have to use Kaboom's `add()` function instead.
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>
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>
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> `empty` determines if this note is empty, which means the player cannot hit this note. Instead, this note will be handled by a seperate "player", designated for only hitting these notes. Animations and actions will also be passed into another player, labelled `players.empty`.
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> `empty` determines if this note is empty, which means the player cannot hit this note. Instead, this note will be handled by a seperate "player", designated for only hitting these notes. Animations and actions will also be passed into another player, labelled `players.empty`.
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>
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>
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> Finally, `funclol` is where you put the function that runs when you hit this note. Including this automatically makes your note "[not normal.](https://i.kym-cdn.com/entries/icons/original/000/037/442/you_are_not_normal.jpg)" Passing parameters are `empty`, `curBeat`, and `letter`.
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> Finally, `funclol` is where you put the function that runs when you hit this note. Including this automatically makes your note "[not normal.](https://i.kym-cdn.com/entries/icons/original/000/037/442/you_are_not_normal.jpg)" Passing parameters are `empty`, `curBeat`, and `letter`.
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`time` will return the current time of the song in milliseconds.
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`time` will return the current time of the song in milliseconds.
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