merge conflicts, because we didn't have enough of those
This commit is contained in:
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a7733b5eee
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2 changed files with 9 additions and 176 deletions
74
index.html
74
index.html
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@ -3,7 +3,7 @@
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<head>
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<head>
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<meta charset="utf-8" />
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<meta charset="utf-8" />
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<meta http-equiv="X-UA-Compatible" content="IE=edge" />
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<meta http-equiv="X-UA-Compatible" content="IE=edge" />
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<title>HexFlagGen</title>
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<title>WozSteamGem</title>
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<meta name="viewport" content="width=device-width, initial-scale=1" />
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<meta name="viewport" content="width=device-width, initial-scale=1" />
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<link rel="stylesheet" href="https://cdn.abtmtr.link/cdn/css/normal.css" />
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<link rel="stylesheet" href="https://cdn.abtmtr.link/cdn/css/normal.css" />
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<style>
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<style>
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@ -12,30 +12,22 @@
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:root {
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:root {
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--base-scale: 16px;
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--base-scale: 16px;
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--background-color: hsl(0, 0%, 15%);
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--background-color: hsl(232, 95%, 15%);
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--color: hsl(0, 0%, 85%);
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--color: hsl(232, 95%, 85%);
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--accent-color: #808080;
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--accent-color: #3a55fa;
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--accent-color-fg: hsl(0, 0%, 95%);
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--accent-color-fg: hsl(232, 95%, 95%);
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--font-family: "Lexend Deca";
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--font-family: "Lexend Deca";
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--document-width: 40em;
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--document-width: 40em;
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}
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}
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* {
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* {
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<<<<<<< HEAD
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transition: background-color 0.125s, color 0.125s;
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=======
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transition: background-color 0.125s, color 0.125s, opacity 0.125s;
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transition: background-color 0.125s, color 0.125s, opacity 0.125s;
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>>>>>>> d5e5502 (SteamTheWoz v2)
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}
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}
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</style>
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</style>
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</head>
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</head>
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<body>
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<body>
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<section>
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<section>
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<<<<<<< HEAD
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<h1>WozSteamGem</h1>
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<h1>HexFlagGen</h1>
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=======
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<h1>SteamTheWoz</h1>
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>>>>>>> d5e5502 (SteamTheWoz v2)
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<label for="size_width"
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<label for="size_width"
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><input
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><input
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type="number"
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type="number"
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@ -56,52 +48,6 @@
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Base style
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Base style
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</label>
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</label>
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<p>by <a href="https://abtmtr.link/">MeowcaTheoRange</a></p>
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<p>by <a href="https://abtmtr.link/">MeowcaTheoRange</a></p>
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<<<<<<< HEAD
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<p>Make a flag out of the hexadecimal bytes of your choice.</p>
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</section>
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<hr />
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<section>
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<label for="data">Generator string</label><br />
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<input
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type="text"
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id="data"
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value="5BCEFAF5A9B8FFFFFFF5A9B85BCEFABA53"
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style="width: 100%"
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/><br />
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<button id="generateButton">Generate!</button>
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</section>
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<section>
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<input
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type="number"
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id="size_width"
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style="width: 8ch"
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min="0"
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max="3000"
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value="300"
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/>
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<label for="size_width">Width (px)</label><br />
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<input
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type="number"
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id="size_height"
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style="width: 8ch"
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min="0"
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max="3000"
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value="200"
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/>
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<label for="size_height">Height (px)</label><br />
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<select id="flag_type">
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<option value="horiz">Horizontal</option>
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<option value="vert" selected>Vertical</option>
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</select>
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<label for="flag_type">Flag type</label>
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</section>
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<hr />
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<section>
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<p>
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Hex: <code><span id="hexdisplay">...</span></code>
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</p>
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<canvas id="canvas" width="300" height="200"></canvas>
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=======
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<p>Make a Scott The Woz thumbnail out of any Steam game.</p>
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<p>Make a Scott The Woz thumbnail out of any Steam game.</p>
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</section>
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</section>
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<hr />
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<hr />
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value="0"
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value="0"
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/>
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/>
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<label for="scott_index">Scott Index</label>
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<label for="scott_index">Scott Index</label>
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<small
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<small>
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>(
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<label for="stash" class="checkbox">
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<label for="stash" class="checkbox">
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<input
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<input
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type="checkbox"
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type="checkbox"
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onchange="scott_index.disabled = event.target.checked"
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onchange="scott_index.disabled = event.target.checked"
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/>
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/>
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<span class="checkbox">O</span>
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<span class="checkbox">O</span>
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Scott's Stash </label
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Scott's Stash
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>)</small
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</label></small
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><br />
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><br />
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<select id="align">
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<select id="align">
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<option value="left">Left</option>
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<option value="left">Left</option>
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<hr />
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<hr />
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<section>
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<section>
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<canvas id="canvas" width="1280" height="720"></canvas>
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<canvas id="canvas" width="1280" height="720"></canvas>
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>>>>>>> d5e5502 (SteamTheWoz v2)
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</section>
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</section>
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<script src="scripts/index.js"></script>
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<script src="scripts/index.js"></script>
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</body>
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</body>
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111
scripts/index.js
111
scripts/index.js
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const generateButton = document.getElementById("generateButton");
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const generateButton = document.getElementById("generateButton");
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const hexdisplay = document.getElementById("hexdisplay");
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const hexdisplay = document.getElementById("hexdisplay");
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<<<<<<< HEAD
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const size_width = document.getElementById("size_width");
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const size_height = document.getElementById("size_height");
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const flag_type = document.getElementById("flag_type");
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=======
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const steam_game = document.getElementById("steam_game");
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const steam_game = document.getElementById("steam_game");
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const scott_index = document.getElementById("scott_index");
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const scott_index = document.getElementById("scott_index");
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const stash = document.getElementById("stash");
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const stash = document.getElementById("stash");
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const align = document.getElementById("align");
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const align = document.getElementById("align");
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>>>>>>> d5e5502 (SteamTheWoz v2)
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const root = document.querySelector(":root");
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const root = document.querySelector(":root");
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const ctx = canvas.getContext("2d");
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const ctx = canvas.getContext("2d");
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<<<<<<< HEAD
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function getData() {
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data.value = data.value.toUpperCase().replace(/[^0-9A-F]*/g, "");
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var hexValue = data.value.match(/.{1,2}/g).map((x) => x.padStart(2, "0"));
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hexdisplay.innerHTML = hexValue.join(" ");
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createFlag(
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hexValue.join("").match(/.{1,6}/g),
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size_width.value,
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size_height.value,
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flag_type.value
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);
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var ac = averageColors(hexValue);
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console.log(ac);
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root.style.setProperty(
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"--background-color",
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arrayToColor(darkenColor(ac, 70))
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);
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root.style.setProperty("--color", arrayToColor(lightenColor(ac, 70)));
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root.style.setProperty("--accent-color", arrayToColor(ac));
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root.style.setProperty(
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"--accent-color-fg",
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arrayToColor(lightenColor(ac, 90))
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);
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}
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generateButton.addEventListener("click", getData);
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function averageColors(hex) {
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var averageSet = [[], [], []];
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hex.forEach((number, index) => {
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averageSet[index % 3].push(parseInt(number, 16));
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});
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return averageSet.map((array) =>
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Math.floor(array.reduce((a, b) => a + b) / array.length)
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);
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}
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function createFlag(hex, w, h, type) {
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canvas.width = w;
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canvas.height = h;
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// Initialize stuff
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var width = ctx.canvas.width;
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var height = ctx.canvas.height;
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var textHeight = 24;
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ctx.font = `${textHeight}px "Lexend Deca"`;
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ctx.clearRect(0, 0, width, height);
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console.log(hex);
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var hexColors = [];
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var excessHex = "";
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hex.forEach((compound) => {
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if (compound.length < 6) excessHex = compound;
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else hexColors.push(compound);
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});
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var rectWidth = width / hexColors.length;
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var rectHeight = height / hexColors.length;
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for (color in hexColors) {
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ctx.fillStyle = "#" + hexColors[color];
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if (type === "horiz") ctx.fillRect(rectWidth * color, 0, rectWidth, height);
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else if (type === "vert")
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ctx.fillRect(0, rectHeight * color, width, rectHeight);
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}
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if (excessHex.length > 0) {
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var text = "+ " + excessHex.match(/.{1,2}/g).join(" ");
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var textWidth = ctx.measureText(text).width;
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ctx.strokeStyle = "black";
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ctx.lineWidth = 4;
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ctx.fillStyle = "white";
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ctx.strokeText(text, width - (textWidth + 8), height - textHeight / 2);
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ctx.fillText(text, width - (textWidth + 8), height - textHeight / 2);
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}
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}
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const clamp = (n, mi, ma) => Math.max(mi, Math.min(n, ma));
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function lightenColor(color, mult) {
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return [
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clamp(color[0] + (mult / 100) * (255 - color[0]), 0, 255),
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clamp(color[1] + (mult / 100) * (255 - color[1]), 0, 255),
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clamp(color[2] + (mult / 100) * (255 - color[2]), 0, 255),
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];
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}
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function darkenColor(color, mult) {
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return [
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clamp(color[0] - (mult / 100) * color[0], 0, 255),
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clamp(color[1] - (mult / 100) * color[1], 0, 255),
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clamp(color[2] - (mult / 100) * color[2], 0, 255),
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];
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}
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function arrayToColor(color) {
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return (
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"#" + color.map((x) => Math.floor(x).toString(16).padStart(2, "0")).join("")
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);
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}
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=======
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async function loadImage(url) {
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async function loadImage(url) {
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return new Promise((r) => {
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return new Promise((r) => {
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let img = new Image();
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let img = new Image();
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}
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}
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generateButton.addEventListener("click", getScott);
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generateButton.addEventListener("click", getScott);
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>>>>>>> d5e5502 (SteamTheWoz v2)
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