SteamTheWoz v2

This commit is contained in:
MeowcaTheoRange 2023-11-18 14:12:42 -06:00
commit a7733b5eee
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name: Vercel Production Deployment
env:
VERCEL_ORG_ID: ${{ secrets.VERCEL_ORG_ID }}
VERCEL_PROJECT_ID: ${{ secrets.VERCEL_PROJECT_ID }}
on:
push:
branches:
- main
jobs:
Deploy-Production:
runs-on: ubuntu-latest
steps:
- uses: actions/checkout@v2
- name: Install Vercel CLI
run: npm install --global vercel@latest
- name: Pull Vercel Environment Information
run: vercel pull --yes --environment=production --token=${{ secrets.VERCEL_TOKEN }}
- name: Build Project Artifacts
run: vercel build --prod --token=${{ secrets.VERCEL_TOKEN }}
- name: Deploy Project Artifacts to Vercel
run: vercel deploy --prebuilt --prod --token=${{ secrets.VERCEL_TOKEN }}

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.vercel

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index.html Normal file
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<!DOCTYPE html>
<html>
<head>
<meta charset="utf-8" />
<meta http-equiv="X-UA-Compatible" content="IE=edge" />
<title>HexFlagGen</title>
<meta name="viewport" content="width=device-width, initial-scale=1" />
<link rel="stylesheet" href="https://cdn.abtmtr.link/cdn/css/normal.css" />
<style>
@import url("https://fonts.googleapis.com/css2?family=Lexend+Deca:wght@100;200;300;400;500;600;700;800;900&display=swap");
:root {
--base-scale: 16px;
--background-color: hsl(0, 0%, 15%);
--color: hsl(0, 0%, 85%);
--accent-color: #808080;
--accent-color-fg: hsl(0, 0%, 95%);
--font-family: "Lexend Deca";
--document-width: 40em;
}
* {
<<<<<<< HEAD
transition: background-color 0.125s, color 0.125s;
=======
transition: background-color 0.125s, color 0.125s, opacity 0.125s;
>>>>>>> d5e5502 (SteamTheWoz v2)
}
</style>
</head>
<body>
<section>
<<<<<<< HEAD
<h1>HexFlagGen</h1>
=======
<h1>SteamTheWoz</h1>
>>>>>>> d5e5502 (SteamTheWoz v2)
<label for="size_width"
><input
type="number"
style="width: 8ch"
min="0"
max="64"
value="16"
onchange="document.documentElement.style.setProperty('--base-scale', event.target.value + 'px')"
/>
UI scale</label
><br /><label for="checkbox" class="checkbox">
<input
type="checkbox"
id="checkbox"
onchange="event.target.checked ? document.documentElement.classList.add('base') : document.documentElement.classList.remove('base')"
/>
<span class="checkbox">O</span>
Base style
</label>
<p>by <a href="https://abtmtr.link/">MeowcaTheoRange</a></p>
<<<<<<< HEAD
<p>Make a flag out of the hexadecimal bytes of your choice.</p>
</section>
<hr />
<section>
<label for="data">Generator string</label><br />
<input
type="text"
id="data"
value="5BCEFAF5A9B8FFFFFFF5A9B85BCEFABA53"
style="width: 100%"
/><br />
<button id="generateButton">Generate!</button>
</section>
<section>
<input
type="number"
id="size_width"
style="width: 8ch"
min="0"
max="3000"
value="300"
/>
<label for="size_width">Width (px)</label><br />
<input
type="number"
id="size_height"
style="width: 8ch"
min="0"
max="3000"
value="200"
/>
<label for="size_height">Height (px)</label><br />
<select id="flag_type">
<option value="horiz">Horizontal</option>
<option value="vert" selected>Vertical</option>
</select>
<label for="flag_type">Flag type</label>
</section>
<hr />
<section>
<p>
Hex: <code><span id="hexdisplay">...</span></code>
</p>
<canvas id="canvas" width="300" height="200"></canvas>
=======
<p>Make a Scott The Woz thumbnail out of any Steam game.</p>
</section>
<hr />
<section>
<input
type="number"
id="steam_game"
style="width: 8ch"
min="10"
value="620"
/>
<label for="steam_game">Steam Game ID</label><br />
<button id="generateButton">Generate!</button>
</section>
<section>
<label for="scott_index">Extras</label><br />
<input
type="number"
id="scott_index"
style="width: 8ch"
min="0"
max="9"
value="0"
/>
<label for="scott_index">Scott Index</label>
<small
>(
<label for="stash" class="checkbox">
<input
type="checkbox"
id="stash"
onchange="scott_index.disabled = event.target.checked"
/>
<span class="checkbox">O</span>
Scott's Stash </label
>)</small
><br />
<select id="align">
<option value="left">Left</option>
<option value="center" selected>Center</option>
<option value="right">Right</option>
</select>
<label for="align">Background Alignment</label>
</section>
<hr />
<section>
<canvas id="canvas" width="1280" height="720"></canvas>
>>>>>>> d5e5502 (SteamTheWoz v2)
</section>
<script src="scripts/index.js"></script>
</body>
</html>

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const canvas = document.getElementById("canvas");
const data = document.getElementById("data");
const generateButton = document.getElementById("generateButton");
const hexdisplay = document.getElementById("hexdisplay");
<<<<<<< HEAD
const size_width = document.getElementById("size_width");
const size_height = document.getElementById("size_height");
const flag_type = document.getElementById("flag_type");
=======
const steam_game = document.getElementById("steam_game");
const scott_index = document.getElementById("scott_index");
const stash = document.getElementById("stash");
const align = document.getElementById("align");
>>>>>>> d5e5502 (SteamTheWoz v2)
const root = document.querySelector(":root");
const ctx = canvas.getContext("2d");
<<<<<<< HEAD
function getData() {
data.value = data.value.toUpperCase().replace(/[^0-9A-F]*/g, "");
var hexValue = data.value.match(/.{1,2}/g).map((x) => x.padStart(2, "0"));
hexdisplay.innerHTML = hexValue.join(" ");
createFlag(
hexValue.join("").match(/.{1,6}/g),
size_width.value,
size_height.value,
flag_type.value
);
var ac = averageColors(hexValue);
console.log(ac);
root.style.setProperty(
"--background-color",
arrayToColor(darkenColor(ac, 70))
);
root.style.setProperty("--color", arrayToColor(lightenColor(ac, 70)));
root.style.setProperty("--accent-color", arrayToColor(ac));
root.style.setProperty(
"--accent-color-fg",
arrayToColor(lightenColor(ac, 90))
);
}
generateButton.addEventListener("click", getData);
function averageColors(hex) {
var averageSet = [[], [], []];
hex.forEach((number, index) => {
averageSet[index % 3].push(parseInt(number, 16));
});
return averageSet.map((array) =>
Math.floor(array.reduce((a, b) => a + b) / array.length)
);
}
function createFlag(hex, w, h, type) {
canvas.width = w;
canvas.height = h;
// Initialize stuff
var width = ctx.canvas.width;
var height = ctx.canvas.height;
var textHeight = 24;
ctx.font = `${textHeight}px "Lexend Deca"`;
ctx.clearRect(0, 0, width, height);
console.log(hex);
var hexColors = [];
var excessHex = "";
hex.forEach((compound) => {
if (compound.length < 6) excessHex = compound;
else hexColors.push(compound);
});
var rectWidth = width / hexColors.length;
var rectHeight = height / hexColors.length;
for (color in hexColors) {
ctx.fillStyle = "#" + hexColors[color];
if (type === "horiz") ctx.fillRect(rectWidth * color, 0, rectWidth, height);
else if (type === "vert")
ctx.fillRect(0, rectHeight * color, width, rectHeight);
}
if (excessHex.length > 0) {
var text = "+ " + excessHex.match(/.{1,2}/g).join(" ");
var textWidth = ctx.measureText(text).width;
ctx.strokeStyle = "black";
ctx.lineWidth = 4;
ctx.fillStyle = "white";
ctx.strokeText(text, width - (textWidth + 8), height - textHeight / 2);
ctx.fillText(text, width - (textWidth + 8), height - textHeight / 2);
}
}
const clamp = (n, mi, ma) => Math.max(mi, Math.min(n, ma));
function lightenColor(color, mult) {
return [
clamp(color[0] + (mult / 100) * (255 - color[0]), 0, 255),
clamp(color[1] + (mult / 100) * (255 - color[1]), 0, 255),
clamp(color[2] + (mult / 100) * (255 - color[2]), 0, 255),
];
}
function darkenColor(color, mult) {
return [
clamp(color[0] - (mult / 100) * color[0], 0, 255),
clamp(color[1] - (mult / 100) * color[1], 0, 255),
clamp(color[2] - (mult / 100) * color[2], 0, 255),
];
}
function arrayToColor(color) {
return (
"#" + color.map((x) => Math.floor(x).toString(16).padStart(2, "0")).join("")
);
}
=======
async function loadImage(url) {
return new Promise((r) => {
let img = new Image();
img.onload = () => r(img);
img.src = url;
});
}
async function getScott() {
var gameID = steam_game.value;
var scottID = scott_index.value;
var alignment = align.value;
const ctx = canvas.getContext("2d");
var hero = await loadImage(
`https://cdn.cloudflare.steamstatic.com/steam/apps/${gameID}/library_hero.jpg`
).catch(() => "404");
var scott = await loadImage(
stash.checked ? `public/wozstash.png` : `public/woz${scottID}.png`
).catch(() => "404");
var logo = await loadImage(
`https://cdn.cloudflare.steamstatic.com/steam/apps/${gameID}/logo.png`
).catch(() => "404");
if (scott === "404") {
console.log("Scott error: " + scottID);
return `Scott ID ${scottID} does not exist.`;
}
if (hero === "404" || logo === "404") {
console.log("404 error: " + gameID);
return `Steam ID ${gameID} does not have logo, hero image, or does not exist.`;
}
var xalign;
switch (alignment) {
case "left":
xalign = 0;
break;
case "right":
xalign = -950;
break;
default:
xalign = -505;
break;
}
console.log("Generating: " + gameID);
ctx.drawImage(hero, xalign, 0, 2229, 720);
ctx.drawImage(scott, 0, 0, 1280, 720);
const newHeight = 800 / (logo.width / logo.height);
ctx.fillStyle = "#000";
ctx.shadowColor = "#000";
ctx.shadowBlur = 16;
if (stash.checked)
ctx.drawImage(
logo,
400,
Math.min(560 - newHeight / 2, 669 - newHeight),
800,
newHeight
);
else
ctx.drawImage(logo, 64, Math.max(240 - newHeight / 2, 32), 800, newHeight);
}
generateButton.addEventListener("click", getScott);
>>>>>>> d5e5502 (SteamTheWoz v2)