2023-11-23 08:53:28 +00:00
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const data = document.getElementById("data");
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const generateButton = document.getElementById("generateButton");
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const hexdisplay = document.getElementById("hexdisplay");
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const steam_game = document.getElementById("steam_game");
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const scott_index = document.getElementById("scott_index");
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const stash = document.getElementById("stash");
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const align = document.getElementById("align");
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const root = document.querySelector(":root");
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async function loadImage(url) {
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return new Promise((r) => {
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let img = new Image();
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img.onload = () => r(img);
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img.src = url;
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});
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}
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2023-11-23 17:33:47 +00:00
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function initDocument(hx, w, h, t) {
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const newWindow = new WindowObject(
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window.parent.document.querySelector("#WindowHolder"),
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`<html>
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<head>
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<title>Result</title>
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</head>
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<body style="display:flex;margin:0;height:100vh;align-items:center;justify-content:center;">
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<canvas id="canvas" width="1280" height="720"></canvas>
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</body>
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</html>`,
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true
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);
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newWindow.windowContent.contentWindow.addEventListener("load", () => {
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getScott(newWindow.windowContent.contentDocument.querySelector("#canvas"));
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});
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}
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async function getScott(canvas) {
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2023-11-23 08:53:28 +00:00
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var gameID = steam_game.value;
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var scottID = scott_index.value;
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var alignment = align.value;
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const ctx = canvas.getContext("2d");
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var hero = await loadImage(
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`https://cdn.cloudflare.steamstatic.com/steam/apps/${gameID}/library_hero.jpg`
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).catch(() => "404");
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var scott = await loadImage(
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stash.checked ? `public/wozstash.png` : `public/woz${scottID}.png`
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).catch(() => "404");
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var logo = await loadImage(
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`https://cdn.cloudflare.steamstatic.com/steam/apps/${gameID}/logo.png`
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).catch(() => "404");
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if (scott === "404") {
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console.log("Scott error: " + scottID);
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return `Scott ID ${scottID} does not exist.`;
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}
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if (hero === "404" || logo === "404") {
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console.log("404 error: " + gameID);
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return `Steam ID ${gameID} does not have logo, hero image, or does not exist.`;
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}
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var xalign;
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switch (alignment) {
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case "left":
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xalign = 0;
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break;
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case "right":
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xalign = -950;
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break;
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default:
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xalign = -505;
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break;
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}
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console.log("Generating: " + gameID);
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ctx.drawImage(hero, xalign, 0, 2229, 720);
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ctx.drawImage(scott, 0, 0, 1280, 720);
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const newHeight = 800 / (logo.width / logo.height);
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ctx.fillStyle = "#000";
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ctx.shadowColor = "#000";
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ctx.shadowBlur = 16;
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if (stash.checked)
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ctx.drawImage(
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logo,
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400,
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Math.min(560 - newHeight / 2, 669 - newHeight),
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800,
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newHeight
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);
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else
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ctx.drawImage(logo, 64, Math.max(240 - newHeight / 2, 32), 800, newHeight);
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}
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2023-11-23 17:33:47 +00:00
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generateButton.addEventListener("click", initDocument);
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