Window propagation, destroy windows on unload
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a76f50d3ec
commit
49dd11d996
12 changed files with 96 additions and 37 deletions
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@ -34,7 +34,7 @@
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<h2>WIP</h2>
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</section>
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</main>
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<section id="accessibility"></section>
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<section id="accessibility" hidden></section>
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<script src="/scripts/windows.js"></script>
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<script src="/scripts/accessibility.js"></script>
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</body>
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@ -73,7 +73,7 @@
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</ul>
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</section>
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</main>
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<section id="accessibility"></section>
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<section id="accessibility" hidden></section>
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<script src="/scripts/windows.js"></script>
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<script src="/scripts/accessibility.js"></script>
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</body>
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@ -5,6 +5,7 @@
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<title>HexFlagGen</title>
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<meta name="viewport" content="width=device-width, initial-scale=1" />
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<link rel="stylesheet" href="/styles/normal.css" />
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<link rel="stylesheet" href="/styles/windows.css" />
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<link rel="stylesheet" href="/styles/style.css" />
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<style>
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@import url("https://fonts.googleapis.com/css2?family=Lexend+Deca:wght@100;200;300;400;500;600;700;800;900&display=swap");
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@ -70,10 +71,11 @@
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<p>
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Hex: <code><span id="hexdisplay">...</span></code>
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</p>
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<canvas id="canvas" width="300" height="200"></canvas>
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</section>
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<section id="accessibility"></section>
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<div id="WindowHolder"></div>
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<section id="accessibility" hidden></section>
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<script src="scripts/index.js"></script>
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<script src="/scripts/windows.js"></script>
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<script src="/scripts/accessibility.js"></script>
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<script src="/scripts/interface.js"></script>
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</body>
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@ -1,4 +1,3 @@
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const canvas = document.getElementById("canvas");
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const data = document.getElementById("data");
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const generateButton = document.getElementById("generateButton");
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const hexdisplay = document.getElementById("hexdisplay");
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@ -9,8 +8,6 @@ const flag_type = document.getElementById("flag_type");
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const root = document.querySelector(":root");
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const ctx = canvas.getContext("2d");
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function getData() {
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data.value = data.value.toUpperCase().replace(/[^0-9A-F]*/g, "");
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@ -18,7 +15,7 @@ function getData() {
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hexdisplay.innerHTML = hexValue.join(" ");
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createFlag(
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initDocument(
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hexValue.join("").match(/.{1,6}/g),
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size_width.value,
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size_height.value,
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@ -51,7 +48,35 @@ function averageColors(hex) {
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);
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}
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function createFlag(hex, w, h, type) {
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function initDocument(hx, w, h, t) {
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const newWindow = new WindowObject(
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window.parent.document.querySelector("#WindowHolder"),
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`<html>
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<head>
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<title>Result</title>
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</head>
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<body style="display:flex;margin:0;height:100vh;align-items:center;justify-content:center;">
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<canvas id="canvas" width="300" height="200"></canvas>
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</body>
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</html>`,
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true
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);
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newWindow.windowContent.contentWindow.addEventListener("load", () => {
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createFlag(
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hx,
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w,
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h,
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t,
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newWindow.windowContent.contentDocument.querySelector("#canvas")
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);
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propagateStyles(getComputedStyle(root), newWindow.windowObject);
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});
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}
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function createFlag(hex, w, h, type, canvas) {
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console.log(canvas);
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const ctx = canvas.getContext("2d");
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canvas.width = w;
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canvas.height = h;
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@ -43,8 +43,8 @@
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Open Woz
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</button>
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</section>
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<section id="accessibility"></section>
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<div id="WindowHolder"></div>
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<section id="accessibility" hidden></section>
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<script src="/scripts/windows.js"></script>
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<script src="/scripts/accessibility.js"></script>
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</body>
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@ -5,6 +5,7 @@
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<title>WozSteamGem</title>
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<meta name="viewport" content="width=device-width, initial-scale=1" />
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<link rel="stylesheet" href="/styles/normal.css" />
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<link rel="stylesheet" href="/styles/windows.css" />
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<link rel="stylesheet" href="/styles/style.css" />
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<style>
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@import url("https://fonts.googleapis.com/css2?family=Lexend+Deca:wght@100;200;300;400;500;600;700;800;900&display=swap");
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@ -70,12 +71,10 @@
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</select>
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<label for="align">Background Alignment</label>
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</section>
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<hr />
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<section>
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<canvas id="canvas" width="1280" height="720"></canvas>
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</section>
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<section id="accessibility"></section>
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<div id="WindowHolder"></div>
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<section id="accessibility" hidden></section>
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<script src="scripts/index.js"></script>
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<script src="/scripts/windows.js"></script>
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<script src="/scripts/accessibility.js"></script>
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<script src="/scripts/interface.js"></script>
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</body>
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@ -1,4 +1,3 @@
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const canvas = document.getElementById("canvas");
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const data = document.getElementById("data");
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const generateButton = document.getElementById("generateButton");
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const hexdisplay = document.getElementById("hexdisplay");
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@ -10,8 +9,6 @@ const align = document.getElementById("align");
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const root = document.querySelector(":root");
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const ctx = canvas.getContext("2d");
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async function loadImage(url) {
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return new Promise((r) => {
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let img = new Image();
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@ -20,7 +17,26 @@ async function loadImage(url) {
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});
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}
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async function getScott() {
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function initDocument(hx, w, h, t) {
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const newWindow = new WindowObject(
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window.parent.document.querySelector("#WindowHolder"),
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`<html>
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<head>
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<title>Result</title>
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</head>
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<body style="display:flex;margin:0;height:100vh;align-items:center;justify-content:center;">
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<canvas id="canvas" width="1280" height="720"></canvas>
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</body>
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</html>`,
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true
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);
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newWindow.windowContent.contentWindow.addEventListener("load", () => {
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getScott(newWindow.windowContent.contentDocument.querySelector("#canvas"));
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});
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}
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async function getScott(canvas) {
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var gameID = steam_game.value;
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var scottID = scott_index.value;
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var alignment = align.value;
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@ -78,4 +94,4 @@ async function getScott() {
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ctx.drawImage(logo, 64, Math.max(240 - newHeight / 2, 32), 800, newHeight);
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}
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generateButton.addEventListener("click", getScott);
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generateButton.addEventListener("click", initDocument);
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@ -20,6 +20,7 @@ function createAccessibilityNodes() {
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Base style (requires reload)
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</label>
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</fieldset>`;
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document.querySelector("#accessibility").hidden = false;
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accScale = document.getElementById("acc-scale");
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accBase = document.getElementById("acc-base");
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@ -1,6 +1,6 @@
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function propagateStyles(rootStyles) {
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if (window.frameElement == null) return;
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const wfParent = window.frameElement.parentElement;
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function propagateStyles(rootStyles, parent) {
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if (parent == null && window.frameElement == null) return;
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const wfParent = parent ?? window.frameElement.parentElement;
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wfParent.style.setProperty(
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"--background-color",
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rootStyles.getPropertyValue("--background-color")
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@ -11,9 +11,9 @@ class WindowObject {
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#orig_selfPosY;
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#isDragging;
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constructor(parent, content) {
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constructor(parent, content, srcdoc) {
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this.parentElement = parent;
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this.windowObject = WindowObject.createWindow(this, content);
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this.windowObject = WindowObject.createWindow(this, content, srcdoc);
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this.parentElement.appendChild(this.windowObject);
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WindowObject.raiseWindow(this.windowObject);
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@ -41,8 +41,15 @@ class WindowObject {
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WindowObject.raiseWindow(this.windowObject)
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);
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this.windowContent.contentWindow.addEventListener("mousedown", (e) =>
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WindowObject.raiseWindow(this.windowObject)
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);
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window.addEventListener("beforeunload", () => this.destroy());
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this.windowContent.addEventListener("load", () => {
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this.title = this.windowContent.contentWindow.document.title;
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if (!srcdoc)
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this.windowManager
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.querySelector(".window-new-button")
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.addEventListener("click", () => {
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@ -56,7 +63,8 @@ class WindowObject {
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}
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get content() {
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return this.windowContent.src;
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if (srcdoc) return this.windowContent.srcdoc;
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else return this.windowContent.src;
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}
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set title(content) {
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@ -64,7 +72,8 @@ class WindowObject {
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}
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set content(src) {
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this.windowContent.src = src;
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if (srcdoc) this.windowContent.srcdoc = src;
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else this.windowContent.src = src;
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}
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minimizeWindow() {
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@ -85,6 +94,11 @@ class WindowObject {
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}
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destroy() {
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if (this.windowContent.contentWindow != null) {
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const unloadEvent = new Event("beforeunload");
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this.windowContent.contentWindow.dispatchEvent(unloadEvent);
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}
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this.windowObject.classList.add("closed");
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setTimeout(() => {
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this.windowObject.remove();
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@ -142,7 +156,7 @@ class WindowObject {
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windowObj.focus();
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}
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static createWindow(windowRef, content) {
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static createWindow(windowRef, content, srcdoc) {
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const windowObject = document.createElement("div");
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windowObject.classList.add("window-object");
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@ -169,7 +183,7 @@ class WindowObject {
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const windowManagerEnd = document.createElement("div");
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windowManagerEnd.classList.add("window-manager-end");
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{
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if (!srcdoc) {
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const windowNewButton = document.createElement("button");
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windowNewButton.innerHTML = "open_in_new";
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windowNewButton.classList.add("window-new-button");
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@ -212,7 +226,8 @@ class WindowObject {
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windowContent.classList.add("window-content");
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{
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windowContent.src = content;
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if (srcdoc) windowContent.srcdoc = content;
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else windowContent.src = content;
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}
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windowObject.appendChild(windowContent);
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@ -57,7 +57,7 @@
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</p>
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</section>
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</main>
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<section id="accessibility"></section>
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<section id="accessibility" hidden></section>
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<script src="/scripts/windows.js"></script>
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<script src="/scripts/accessibility.js"></script>
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</body>
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@ -141,7 +141,8 @@ div.window-object > div.window-manager > div > button {
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}
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div.window-object > iframe.window-content {
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background-color: var(--background-color);
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height: 100%;
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width: 100%;
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border: none;
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border: var(--border-style);
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}
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